What’s a Fall horror list without a Halloween entry, anyway? Not only does the fourth entry have a great final girl in Rachel (Ellie Cornell), but its Autumnal atmosphere grabs you from the opening credits and never lets go. This time, the Boogeyman targets his telepathically linked niece, Jamie Lloyd (Danielle Harris). Halloween 4: The Return of Michael Myers – AMC+, ShudderĪfter sitting out the previous entry, Halloween III: Season of the Witch, Michael Myers returns to Haddonfield once more on All Hallow’s Eve with murder on his mind. Here’s where you can stream them this week.įor more Stay Home, Watch Horror picks, click here. These picks leave off some of the more prominent Fall horror movies, like Sleepy Hollow (Max) or The Blair Witch Project (Paramount+), to pad your watchlists with less obvious choices. This week’s streaming picks are dedicated to horror movies that embrace an Autumnal atmosphere, with many set around Halloween proper. The cooling weather, changing leaves, pumpkin patches, and, of course, Halloween ensure that, for the horror fan, it’s difficult to separate the two. The sequel’s script was written by Will Honley and Oren Uziel and Maria Melnik & Daniel Tuch.Īutumn and horror naturally pair well together. Taylor Russell and Logan Miller are back from Robitel’s first Escape Room, starring in the new movie alongside Indya Moore, Holland Roden, Thomas Cocquerel, and Carlito Olivero. In this installment, six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive…and discovering they’ve all played the game before.” “ Escape Room: Tournament of Champions is the sequel to the box office hit psychological thriller that terrified audiences around the world. Robitel is back for this year’s Escape Room: Tournament of Champions, which Sony is releasing in theaters July 16.Ĭheck out the official poster below, teasing the fresh horrors that await… I wouldn’t say that the puzzles were particularly challenging per se, but the added danger of possible death definitely ups the stakes a little.Adam Robitel‘s Escape Room has nicely positioned itself as a sort of Saw-lite franchise, delivering PG-13 thrills with deadly traps in cleverly designed rooms. Though there were definitely one or two leaps of logic required, especially towards the end. Signposting for the most part was done quite well, being cryptic enough to be challenging without leading players into frustration – there was very little (if any) time spent in furrowed-brow concentration. Luckily, each player just happened to have the relevant information memorised and could continue without a great deal of impediment. There was at least one instance in each game where outside knowledge was required. There’s not much space for downtime in this game. The game is quite effective at driving players forward with creative (but downright dangerous – see below) methods of maintaining momentum. There were plenty of instances that required the group to split up and acquire separate pieces of information, so it wasn’t all that common for players to be standing about. The story needed to be spelled out towards the endgame for everything to finally click into place.Īs you might expect from a game of this kind, the flow of each room is pretty linear. There’s some attempt at an overarching story but each room was pretty much self-contained with in a general ‘New York’ aesthetic. There’s not a great deal of narrative beyond the ‘put a bunch of people together in with some deadly puzzles and see how they get on’ – that single hook does most of the heavy lifting throughout the game. But there are quite a few cinematic moments to make you feel like you’re in your own action movie. It’s quite light on the locks, so if you’re a fan of old-school escape games you might be a little disappointed there. Think lasers, hologram technology, the works. There’s some next-level stuff going on here. There’s a heavy use of tech in this game as well. The attention to detail is incredible too. Probably the most immersive looking game I’ve seen in a long time.įrom the moment you step into the first room, you’re completely transported. The most immediate thing you notice about this room is that the production value is insane.
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