![]() ![]() Describe game feel and flow in relation to progression and immersion.We’ll then discuss post-processing, a technology/design aspect that allows us to apply effects to an entire scene, such as vignettes and cell shading, that can add a cinematic or even a hand-drawn aesthetic to your games. We’re going to look at the various ways we can achieve player immersion through gameplay, audio, visuals, and even in the physical hardware of the game system itself. Immersion can be achieved in many ways, and each adds layers to the overall experience. One of the main goals in game design is to create an experience that will make the player forget that they’re holding a game controller and instead be fully immersed in the story or experience. Define the types of fun along with the types of people who play games.Design and align character aesthetics based on mood, story, and gameplay.Describe alternative animation types and how to use tweens on objects and textures.Design and program different types of animations in Pla圜anvas using JavaScript and animation state graphs.Identify ways to further develop characters to make them more relatable and interesting to the player.Consider giving your villains a hint of likability! Finally, we’ll go over the various types of animations used in Pla圜anvas and set up an animation state graph to control animations and flow using scripting! Learn how to make characters in games more aligned to the game’s mood and gameplay. Characters in games will likely interact with the player quite a bit, and therefore should be engaging and interesting to ensure the player stays immersed in the storyline. There is more to game characters than just the standard damsel in distress, action hero, and evil villain tropes. Design game projects with consideration for alignment and flow.Create and mold themes to affect a player’s emotion and overall mood.Understand the correlation of mechanics, dynamics, and aesthetics, as well as the order of reference for players compared to developers.Discuss the impacts of gaming on society in relation to business, finance, and public health.Finally, we’ll discuss how alignment, flow, themes, and emotion tie into creating complex and compelling games. We’ll also consider the impacts of gaming on society from the perspective of business and finance, as well as from the perspective of a personal player. We’ll discuss the interactions between a game’s mechanics, dynamics, and aesthetics and how they’re viewed from the perspective of a player as well as from a developer. It’s not enough to put together a playable prototype if the game concept and mechanics aren’t thought out. In this course, we’ll go over more of the advanced techniques used to optimize, program, and write amazing games. ![]()
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